//
//  VROTimingFunctionEaseIn.h
//  ViroRenderer
//
//  Created by Raj Advani on 1/14/16.
//  Copyright © 2016 Viro Media. All rights reserved.
//
//  Permission is hereby granted, free of charge, to any person obtaining
//  a copy of this software and associated documentation files (the
//  "Software"), to deal in the Software without restriction, including
//  without limitation the rights to use, copy, modify, merge, publish,
//  distribute, sublicense, and/or sell copies of the Software, and to
//  permit persons to whom the Software is furnished to do so, subject to
//  the following conditions:
//
//  The above copyright notice and this permission notice shall be included
//  in all copies or substantial portions of the Software.
//
//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
//  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
//  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
//  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
//  CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
//  TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
//  SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

#ifndef VROTimingFunctionEaseIn_h
#define VROTimingFunctionEaseIn_h

#include "VROTimingFunction.h"
#include <math.h>

class VROTimingFunctionEaseIn : public VROTimingFunction {
    
public:
    
    VROTimingFunctionEaseIn() {}
    virtual ~VROTimingFunctionEaseIn() {}
    
    float getT(float t) {
        if (t <= 0.5f){
            return 2.0f * t * t;
        }
        else {
            return t;
        }
    }
    
};

#endif /* VROTimingFunctionEaseIn_h */
